Institute for IDEAS

Institute for Immersive Designs, Experiences, Applications, and Stories

Publications

List of publications by faculty and students of the Institute for IDEAS

Krzysztof PietroszekManuel Rebol, Liudmila Tahai. Interactive Volumetric Stories Across Immersive Displays. AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. PDF.  

Manuel Rebol, Claudia Ranniger, Colton Hood, Erin Horan, 
Adam Rutenberg, Neal Sikka, Yasser Ajabnoor, Safinaz Alshikah, Krzysztof Pietroszek. Mixed Reality Communication System for Procedural Tasks. AVI 2022: Proceedings of the 2022 International Conference on Advanced Visual Interfaces. PDF.

Manuel RebolKrzysztof Pietroszek, Claudia Ranniger, Colton Hood, Adam Rutenberg, Neal Sikka, Alexander Steinmaurer, Christian Gütl. Work-in-Progress-Volumetric Communication for Remote Assistance Giving Cardiopulmonary Resuscitation. 2022 8th International Conference of the Immersive Learning Research Network (iLRN). PDF

Krzysztof Pietroszek, Zaki Agraraharja, and Christian EckhardtThe Royal Game of Ur: Virtual Reality Prototype of the Board Game Played in Ancient Mesopotamia. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF

J. Domingo, D. Kostic, G. Monahan, Krzysztof Pietroszek, I. Humer and C. Eckhardt.An Analysis of Augmented Reality Aided Vehicle Operation. 2021 International Conference on Advanced Learning Technologies (ICALT). PDF.

Mark J. Nelson. Estimates for the Branching Factors of Atari Games. 2021 IEEE Conference on Games (CoG). PDF.

Daniel DeKerlegand, Ben Samuel, Mike Treanor. (2021). Pedagogical Challenges in Social Physics Authoring. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021.

Manuel Rebol, Christian Gütl, and Krzysztof Pietroszek. 2021. Real-time Gesture Animation Generation from Speech for Virtual Human Interaction. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (CHI EA '21). PDF.

Manuel Rebol, Christian Güti and Krzysztof Pietroszek. Passing a Non-verbal Turing Test: Evaluating Gesture Animations Generated from Speech. 2021 IEEE Virtual Reality and 3D User Interfaces (VR). PDF.

Manuel Rebol, Colton Hood, Claudia Ranniger, Adam Rutenberg, Neal Sikka, Erin Maria Horan, Christian Gütl, Krzysztof Pietroszek. Remote Assistance with Mixed Reality for Procedural Tasks. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF

Manuel Rebol, Christian Gütl, and Krzysztof Pietroszek. 2021. Real-time Gesture Animation Generation from Speech for Virtual Human Interaction. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (CHI EA '21). PDF.

Krzysztof, Pietroszek"Vera"–Crossing the Fourth Wall. CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery. PDF.

Danica Fujiwara, Kevin Kellar, Irene Humer, Krzysztof Pietroszek, Christian EckhardtVSEPR Theory, An Interactive and Immersive Virtual Reality. 2020 6th International Conference of the Immersive Learning Research Network (iLRN). IEEE. PDF.

Stefan Lontschar, Daniel Deegan, Irene Humer, Krzysztof Pietroszek, Christian EckhardtAnalysis of Haptic Feedback and its Influences in Virtual Reality Learning Environments. 2020 6th International Conference of the Immersive Learning Research Network (iLRN). IEEE. PDF.

Stefan Lontschar, Krzysztof Pietroszek, Christian Guetl, Irene Humer, Christian Eckhardt. An Immersive and Interactive Visualization of Gravitational Waves. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). PDF.

Colin M Cleary, Thiago S Moreira, Ana C Takakura, Mark T Nelson, et al. Vascular control of the CO2/H+-dependent drive to breathe. PDF.

Kurt Braddock, John F Morrison. Cultivating trust and perceptions of source credibility in online counternarratives intended to reduce support for terrorism. PDF.

Krzysztof Pietroszek, N Lee. Virtual Hand Metaphor in Virtual Reality. PDF.

Krzysztof Pietroszek, Amelia Tyson, Felipe Simas Magalhaes, Carlos Enrique Macher Barcenas, Patricia Wand. Museum in your living room: recreating the peace corps experience in mixed reality. PDF.

Krzysztof Pietroszek. Virtual Reality as a Medium for Remote Class Participation. PDF.

Krzysztof Pietroszek. Raycasting in Virtual Reality. PDF.

Krzysztof Pietroszek, Chao Cheng Lin. UniVResity: Face-to-Face Class Participation for Remote Students using Virtual Reality. PDF.

Krzysztof Pietroszek, Liudmila Tahai. Scalebridge VR: Immersive Proportional Reasoning Game for Children with Brain-Computer Interface for Difficulty Scaling. PDF.

Krzysztof Pietroszek, Carl Moore. AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition DesignPDF.

Krzysztof Pietroszek. Mixed-Reality Exhibition for Museum of Peace Corps Experiences using AHMED toolset. PDF.

Carl Moore, Krzysztof Pietroszek. AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition Design. 

Krzysztof Pietroszek. IRIS: Inter-Reality Interactive Surface. PDF.

Liudmila Tahai, James R Wallace, Christian Eckhardt, Krzysztof Pietroszek. Scalebridge: Design and Evaluation of Adaptive Difficulty Proportional Reasoning Game for Children. PDF.

Krzysztof Pietroszek. SIGMA: Spatial Interaction Gaming for Movie-and Arena-goers. PDF.

Zhen Liu, Ruoyu Wang, Nathalie Japkowicz, Yongming Cai, Deyu Tang, Xianfa Cai. Mobile app traffic flow feature extraction and selection for improving classification robustness. PDF.

Mike Treanor, Mark J Nelson. Order-fulfillment games: an analysis of games about serving customers. PDF.  

Krzysztof Pietroszek, Christian Eckhardt, Liudmila Tahai. Hamlet: directing virtual actors in computational live theater. PDF

A Datallo, I Humer, M Tahai, S Sueda, K Pietroszek, C Eckhardt. Interactive Large Structure N-Body Gravity Simulation for Immersive Learning in Virtual Reality. PDF.

Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Anasol Peña-Rios, Todd Ogle, Jonathon Richter, Christian Gütl. Immersive Learning Research Network. PDF.

Wenyan Bi, Peiran Jin, Hendrikje Nienborg, Bei Xiao. Estimating mechanical properties of cloth from videos using dense motion trajectories: Human psychophysics and machine learning. PDF

Wenyan Bi, Jonathan Newport, Bei Xiao. Interaction between static visual cues and force-feedback on the perception of mass of virtual objects. PDF.

Ben Samuel, Aaron Reed, Emily Short, Samantha Heck, Barrie Robison, Landon Wright, Terence Soule, Mike Treanor, Joshua McCoy, Anne Sullivan, Alireza Shirvani, Edward Garcia, Rachelyn Farrell, Stephen Ware, Katherine Compton. Playable experiences at AIIDE 2018.

Braxton Boren, Andrea Genovese. Acoustics of virtually coupled performance spaces.